Alchemy

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Area of use Own Level Complex
Research cost 7 Casting cost 10
School of magic Plain Lasting 200
Casting cost Upkeep cost
Wild 0 Wild 0
Old 0 Old 0
Elemental 0 Elemental 0
Plain 100000 Plain 0
Nature 0 Nature 0



Effects

Basically turns white mana into gold!

-When you cast Alchemy on yourself you will start loosing a certain % of your white mana each turn. This % is not a constant value, it will rise exponentially as your manapool empties!
-When your manapool gets below 1k it's best to either dispell Alchemy or manacharge. You can avoid this by getting a large mana income, in that case your manapool will stabilize at a certain point (gaining as much as you loose)!
- If your manapool drops below 500 and you still have Alchemy running you will get the following line in your turninfo:
"Alchemy failed miserably! Your laboratory went into flames along with a lot of gold"
-You will loose 40 workshops on each turn alchemy failed!

How much gold do you get out of Alchemy?
-The amount of gold you get is not dependend on the amount of mana you loose
-The first turn (of every move you make) with Alchemy on seems to always give you the amount of 750k gold, every turn beyond that gives you 1 gold for every 1 pop, so 1M pop gives you 1M gold per turn (below a certain Spellevel you will get less)!
-Try to avoid using turns one by one or you will get 750k every turn!

Alchemy casted by other colors:
-Green and Blue (allied colors): Casting Cost of Alchemy is 150k white mana, first turn will always give you 180k gold and all next turns around 200k
-Black and Red (not allied colors): Casting Cost of Alchemy is 200k white mana, first turn will always give you 75.000 gold and all next turns around 100k

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